Saturday, January 23, 2010

Oblivion




It's been a long time coming, but the journey from Morrowind to Oblivion was worth the wait. Fans of the Elder Scrolls have had to wait almost four years for a sequel to Morrowind, the sprawling, epic game set in the land of Vvardenfell. Luckily for them, and for anyone interested in quality role-playing games, Oblivion has finally arrived, and it's even bigger and better than its predecessor.
Unlike Morrowind, Oblivion is set in Cyrodiil, the heartland of the Empire of Tamriel, which in turn is just a single continent on the planet of Nirn. With sixteen square miles of land to explore, there's going to be plenty of dungeons to explore, along with a huge number of structured quests, including those found as a part of the game's main storyline, the four main guilds you can join, as well as dozens of other miscellaneous quests you can take part of.
GameSpot's Game Guide to Oblivion features a bevy of information to keep you informed about all things Elder, and many things Scrollish. In addition to a complete main quest walkthrough, we've got character creation tips, tips for combat, stealth, and alchemy, a bunch of general information (want to know where to buy lockpicks? Check the commerce tips), and walkthroughs for all of the Guild and Daedric Shrine quests. Enjoy!

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